Defense arcs now look much nicer, and a section for cargo has been added for use with larger ships. ![]() Starship/Starfighter: this section has lots more breathing room when using the full page width.Some players at my table asked for a place to jot down important NPCs they would see occasionally, but not often enough to remember well. Custom Armor: one of the 3 former custom weapon blocks has been replaced with custom armor.Ī new page relocates the Starfighter/Spaceship and adds a Companion Character block.Gear & Equipment: as with weapons, equipment now has a column for Condition as well as Encumbrance.There was nowhere else for it to fit, and next to most of the encumbering items seemed appropriate. Encumbrance Rating: now located within small possessions.Short, easy-to-remember talents like Grit or Toughened can fit in the smaller rows at the bottom.Įquipment and gear have now been expanded to two pages with some changes. However, the Talent Trees are no longer as easy to find completely up to date online, and I've found it helps players to remember all their characters' talents if they write things down. Talents: there is now space to write down talents, which I had avoided in the past.This change was made while play testing another type of connection, Reputation, to potentially replace Duty and later to use in other Genesys games. Connections: rather than offering check boxes for either Obligation or Duty, players now write in either term fully.Background: a brief space for summary of the character's background as determined during character creation to replace personal notes, which can go in a separate notebook.Morality, Starfighter, and Personal Notes have all been moved to other sections/pages. The second page has been more heavily reorganized since version 2. ![]() Condition refers to the amount of damage a weapon or item has sustained, with difficulty dice to shade in representing difficulty of repair (see Weapon Maintenance in any core rulebook).
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